Jumping Base 2
Blade Base: Jumping Base 2
The combination of jumping-when-hit (i.e. going way off balance after hits) and a large ring which scrapes on the floor when it goes off balance (regularly) is not a recipe for success.
Protrusions on top of the ring add additional recoil.
Disc is too wide, resulting in poor LAD as opposed to something like Metal Fight Beyblade's Circle Flat
Slopes of inner fins intended to aid with stability via down-force do very little.
Able to use a wide range of other SG's and cores, however these generally do not protrude past the disc thus are entirely pointless and often not legal due to not contacting the stadium floor.
Marginally better with SG (Spring Version) than Jumping Base (Trygle) as it prevents the spring extending and has somewhat lower recoil. The results are nonetheless woeful due to the poor balance, high centre of gravity, and recoil from the disc top.
Overall an exceptionally poor part.