Attack Ring: Gigantic Claw
Large, aggressively designed Attack Ring.
Has some smash, but poor shape and obstructed contact points limit its ability, while various protrusions create large amounts of recoil and the sides of the slopes leave a lot of dead area with no Smash on contact, making Gigantic Claw less than ideal for pure Smash Attack.
Slopes are designed to produce Upper Attack in this direction, and despite their somewhat awkward angle and lack of exposure, the significant Upward Smash as well as decent Upper Attack they produced, combined with the Smash Attack the AR does muster make Gigantic Claw a strong choice for Traditional Upper Attack.
Aggressive shape prevents use for Spin Stealing Upper Attack.
A top tier Upper Attack part now that Storm Grip Base Tip Inversion is legal.
Underside slopes designed to produce Force Smash in this direction
Like most AR's of this intent, the aggressive shape of the contact points prevents this, instead creating significant upward recoil in addition to the recoil the design already produces.
Side of slopes are again dead areas, making it very inconsistent for Smash.
Weight Disk: Ten Balance
Decent weight, with a compact yet edge-focussed distribution which makes for good all-around performance.
Thanks to the additional weight, the weight distribution provides a good mix of RPM maintenance/grinding and overall survival ability.
Generally outclassed by Wide Defense unless a more compact weight distribution is required. This is most noticeable in Compacts and Semi-Flat Base Stamina, where the compact weight distribution helps their stability and grinding ability while providing a little extra survival over mode compact options. However for compacts, the greater weight of Ten Heavy is generally preferred.
Overall a good part.
SonoKong G-Blade Mold (as opposed to their earlier mold) is generally very similar to the regular mold, meaning it can be used interchangeably.
Spin Gear: Right Customize Engine Gear
A regular right-spin Engine Gear that uses Customize Engine Weights
The engine gear gimmick does very little of use - if it activates early it breaks flower pattern and sometimes self-KO's, if it activates late it causes major instability in most cases, and in the case of Attack Types where it can cause a late game burst of movement (albeit usually an ineffectual one), it lacks a suitable tip to work with.
You're usually better off not winding the SG, rendering it an excessively tall combo, prone to attacks from lower attackers and struggling to hit anything without using an overhanging AR such as Triple Tiger.
Sadly, the only rubber tipped CEW, Metal Grip, is quite slow without the speed of Left Engine Gear (Turbo), and the only Engine Gear tip that was actually decent for Attack, Right Engine Gear (Metal Flat), was never made into a CEW, rendering any offensive usage moot.
Blade Base: Final Clutch Base (Gigars Version)
Bulky and very recoil-prone (even for an Engine Gear System Blade Base, due to its various spike protrusions), though its LAD is decent for an EG Base.
Final Clutch does occasionally cause a late battle offensive push with flat tips, but generally the Beyblade is too low on rotational energy at this point to do anything of note, and with ARs that might help this such as Square Edge not being effective on such tall setups, this is generally ineffectual.
Nonetheless, this does make them more effective than First Clutch Bases. However, Normal Bases tend to be better simply for being less bulky, even though they generally don't make use of the Engine Gear mechanic.
Recoil in particular makes it bad even for an Engine Gear Blade Base.
No competitive use
Customize Engine Weight: Metal Semi-Flat
Slightly more of a Semi-Flat tip than the Engine Gear tip it is based on, as it actually has bevelled edges
Too aggressive for survival customs and not able to take hits well enough for defensive ones.
The fact Engine Gears are so tall, combined with the poor grip and limited speed and aggression of the tip limits usefulness for Attack type customisations.
Overall, not a useful part.
Hasbro took away the two interesting Driger-throwback parts of this Beyblade, the Full Auto Clutch Engine Gear and the Metal Change CEW, (the latter in particular being a baffling decision given they actually released a completely new CEW in Metal Ball with various Beyblades), replacing them with generic parts which are slightly less useful. Interestingly, NIB Hasbro tends to be more valuable than NIB Takara, being somewhat rarer. The Attack Ring is an excellent part for Traditional Upper Attack, but the price of the Beyblade can be prohibitive. Nonetheless it is a good buy for Attack enthusiasts.