Customize Grip Base

Blade Base: Customize Grip Base

AKA: CGB

Weight: 5.1g

  • SP-Compatible Blade Base with a huge range of compatible Shafts and Tips which make it a staple competitive part, especially due to its good weight and solid LAD.

  • Must be used with a tip or shaft installed.

  • With smaller diameter tips, the lower rim of the Blade Base usually provides remarkably good LAD (similar to MFB's RDF tip)

  • One of the most versatile parts of the generation, and a must-have for the competitive Blader, especially as it comes with a good tip in its own right.

With Customize Grip Base Tip:

  • The standard setup for the Base as well as the Tip.

  • Customize Grip Base mostly acts as a holder with access to Support Parts as well as good weight properties.

  • The tip provides remarkably decent Stamina for a rubber Attack tip, and combined with the height and LAD provided by CGB this allows for use in Force Smash Customizations as well as regular Attack customizations that may be able to bludgeon certain opponents into an outspin.

  • The tip is also a rather effective standard Attack Tip, while it skips the ridge somewhat easily due to rounded edges, its width provides excellent speed and solid recoil control.

  • Overall, a great setup, albeit overshadowed by Defense Grip Base and SG Grip Change Base Tip.

With SG Grip Base Tip:

  • Very similar to Customize Grip Base Tip, however with the magnet replaced with a metal weight and pole resulting in a heavier part, bringing the Base setup towards the level of Weight Based Defense combinations when using heavier SP (primarily Defense Ring), though the poor stamina compared to metal tips such as Customize Metal Change Base makes it outclassed for such a purpose.

  • Slightly narrower tip provides very marginally less aggression, but slightly better stamina.

  • More conventional shape still skips the ridge somewhat, but the tip is overall more controllable than Customize Grip Base Tip.

  • Does wear quite unpleasantly and slow down with age.

  • Nonetheless, the better survival and greater weight means it is arguably a better choice than Customize Grip Base Tip for Force Smash, and a viable alternative for Attack type Customizations.

With Neo SG (Double Bearing Version) Shaft:

  • CGB provides an additional level of precession and stability which assists against opponents which prey on this, as well as against more traditional Zombies in opposite spin.

  • This maximises the LAD of the setup, and as such Customize Grip Base is generally considered the top choice for Zombie Blade Bases because of this.

With SG (Bearing Version 2) Shaft:

  • Customize Grip Base can be used with SG (Bearing Version 2) Shaft by installing it in SG (Bearing Version 2) or Double Bearing Core.

  • The tip can catch in the shaft due to size variation and bearing wobble, which can lead to some aggression. This can be useful for Defensive Zombies, giving them a chance to KO difficult to Outspin opponents, but is inconsistent and the stamina tradeoff is rather severe.

  • Nonetheless, due to its weight and support for SP with good LAD as well as some defensive ability against lower Attack Types, Customize Grip Base is generally considered the premier Blade Base for Defensive Zombies, and this is a highly competitive combination.

  • Double Bearing Core tends to provide marginally more defense at the cost of a small amount of stability. This tradeoff is generally not noticeable unless using a Metal Bit Chip where Circle Survivor can give Double Bearing Core issues whereas SG (Bearing Version 2) generally holds up fine. Aside from this rare situation, Double Bearing Core is generally the better choice.

With SG (Full Auto Clutch Version) Shaft:

  • CGB once again provides excellent LAD as well as improved stability to this shaft, and combined with the stability of the flat tip, this actually results in one of the best LAD setups in the game.

  • Generally the only casings worth using for this are SG (Free Shaft Version), as they allow free spin with bearing support. Others which fix the shaft in place may be used but are generally not worthwhile, especially as the lack of free spin causes controllability issues.

  • The impressive LAD of this setup actually allows Spin Stealing Attack types out out-LAD conventional Zombies in opposite spin, making certain invocations (such as those using Gyro Defense, which gains so much stability from the setup that it does not suffer from its usual self-destabilising effects) more effective as Zombies than conventional Zombie shafts, with the ability to KO anything they cannot outspin.

  • Same spin stamina however is acceptable but not exceptional, and such setups must rely on KOing same-spin Survival Types.

  • Lastly, the defense is more in line with conventional Zombies than an offensive tip - including the same Shaft with Bases which expose the tip. As such, it can be risky to use such setups against more aggressive opponents, though in opposite spin, weak launching can help slightly (though not as effectively as more conventional tips).

  • Nonetheless, it is a shockingly effective setup and can often replace a conventional Zombie in a bladers lineup thanks to the added versatility.

With SG Grip Change Base Tip:

  • Customize Grip Base can be used with SG Grip Change Base Tip by installing it in SG (Bearing Version 2) Casings.

  • This can only be safely done with fresh tips, or the BB will scrape badly and spin out.

  • CGB provides a level of precession which allows some clutch outspins against opposite spin combinations which have only average LAD

  • However, CGB also skips the ridge very easily, and as such recoil control can be a concern. It also inhibits banking which can interfere with sliding shoots.

  • Nonetheless, the LAD is a very powerful attribute for an offensive Beyblade, so worth considering.

With SG (Free Shaft Version) Shaft:

  • Like other combinations, CGB provides LAD to SG (Free Shaft Version) Shaft, allowing it to survive its own instability and not topple as incredibly easily as it usually would.

  • Overall, the only practical way to use SG (Free Shaft Version) Shaft outside of Spiral Change Base (which is embarrassingly better without it), though it is still not particularly effective this is nonetheless notable.

With other parts:

  • A few other parts are notable for use with Customize Grip Base, primarily SGs.

  • The SG Core part of SG (Auto Change Version) and South Magnecore (Dranzer V Version) can be used to allow tips to sit loosely and more recessed in the base. While this has downsides to their traction within the Beyblade itself, it does allow for a slightly lower combo. This setup can scrape in Customize Grip Base however, causing erratic movement and overall being more of a novelty, while Magne Flat Base and SG Grip Base allow for normal function.

  • Magne Flat Base Tip can be used in general, but is also not terribly good at anything, having poor stamina and poor grip. It is best avoided.

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