Attack Ring: Double Snake
Suffers from very severe recoil.
This can be partially controlled, resulting in a fairly hard-hitting AR, but it is still far too recoil-prone to be worthwhile.
Basically a less effective version of Whale Attacker.
Contact points either lack reach or are obstructed, resulting in mediocre performance. It can hit decently hard when it does manage to make contact with one of them but this is rare.
Not worth using.
Weight Disk: Eight Balance
Middling weight and unremarkable weight distribution.
Outclassed by pretty much every common competitive Weight Disk, particularly Ten Balance. Heavier plated versions can sometimes reach the same weight however, which makes them an equal, if niche and impractical alternative.
Generally though, no competitive use.
Spin Gear: Right Spin Gear (Auto Change Version)
Spin Gear Shells: Right Spin Gear Shells
Weight: 1.1g each (Shells) + 1.12g (Metal Weight Gear) (Optional)
Standard SG System Shells.
Incompatible with Neo Cores, and thus certain MagneSystem Blade Bases, though Wyborg's SG (Auto Change Version) SG Core Part can be used to allow use with some.`
Generally uses a Metal Weight Gear with all compatible SG Cores. This gear helps reduce wobbling/rattling and adds a small amount of weight. It does not, however, work as a gear in any capacity.
This allows Right Spin Gear Shells to produce the lightest SG setup in the game when using SG (Auto Change Version) and no metal Weight Gear.
Spin Gear Core: SG (Auto Change Version)
Core part similar to a regular SG, however with reduced height to fit in SG Auto Change Base, for which it is the only compatible SG. It does not fit in most Blade Bases.
Technically the lightest SG Core by .05g on average.
The only real use for it is that it is, in theory, better for Spiral Change Base zombies than any other Core due to the lighter weight meaning it can combine with Regular Right or Left casings (with no Metal Weight Gear) to form the lightest SG setup possible. In practice there is no measurable difference between the two, but if one opts to be obsessive, on average this is the way to go.
Blade Base: SG Auto Change Base
Can only be used with SG (Auto Change Version) core part.
Technically the heaviest Blade Base, though this serves little practical use given the design, gimmick, and inability to use a Heavy Metal Core.
Tip-change-on-hit gimmick - when bulky parts with screw/bolt details are hit, sharp tip retracts leaving a hole flat tip.
In left spin, the opposite occurs, with the sudden protrusion of the tip making the Beyblade hop when hit, usually resulting in SG Auto Change Base exiting the stadium.
In either direction the Base can be started in the post-hit position to stay in that mode for the duration of the battle.
Huge, relatively light for its size, recoil-laden, either aggressive with poor grip or largely immobile with little defense, and with a poorly-executed gimmick - a useless part.
Comes with the heaviest base clips of any Beyblade (~0.47g each) though SG Metal Sharp Base's are almost identical in weight so crossover is possible. Due to their large size and the fact they protrude greatly on practically every Blade Base, this serves no practical purpose.
Wyborg is, for the most part, a notoriously horrible Beyblade, with the only slightly notable part being SG (Auto Change Version), a mostly theoretical upgrade for certain combinations. As such there is little reason to purchase this Beyblade - but there's a fair chance you'll just end up with 8 of them by buying random lots anyway.